WORKSHOPS

2 JUNE 2026 – JOIN US FOR ONE OF THESE AMAZING WORKSHOPS!

Problems and Prospects of Computational Fanfiction Research

Mia Jacobsen, Julia Neugarten, Pascale Feldkamp, Yuri Bizzoni and Ross Kristensen-McLachlan

Call for Posters: Lunch time poster session for junior computational fanfiction researchers who wish to present work-in-progress. If you wish to present a poster, please see instructions in session description. Submission deadline extended to April 27!

Fanfiction – stories by and for fans, inspired by existing stories, published online for free – is a
burgeoning domain of cultural production. It represents one of the most documented examples of how social communities reinvent, reuse, and develop existing narrative elements and culturally shared memes. Academic attention for fanfiction has grown rapidly in recent years, especially in digital humanities and cultural analytics, perhaps because fanfiction offers myriad interesting research questions and lots of born-digital data.

However, working with fanfiction and fan-produced content poses unique challenges for researchers. Data and metadata are often messy, and the ethics of working with fan-produced archives are complex. In this workshop, we bring together an international group of researchers from different backgrounds, united by their interest in fanfiction. We will facilitate a day of discussion and collaboration, centered around the current problems and prospects of computational fanfiction research, and lay the groundwork for future study.

In this full-day, in-person workshop, we will present current research on fanfiction and provide hands-on practical sessions for those looking to work with fanfiction data. There will also be time for group discussion, networking, and a lunchtime poster session for junior colleagues to present work in progress. Our goal is to present the challenges and nuances of working with fan-produced data and to build a network of like-minded scholars.

The workshop has three expected outcomes:

  1. State-of-the-art overview. Several speakers will expose participants to cutting-edge per-
    spectives on computational fanfiction research.
  2. Hands-on experimentation. Practical sessions will introduce key fanfiction data sources—most notably Archive of Our Own, one of the largest English-language fanfiction websites—and guide attendees through their own experiments.
  3. Community building and collaboration. By bringing scholars together, the workshop will seed a network within the digital humanities community eager to tackle ongoing research questions in this domain. Working with fanfiction data raises distinctive issues of data management, ethics, and community engagement, offering fertile ground for collaboration.

Number of participants: 25

Agenda:
09:30-10:00: Soft start and coffee
10:00-10:10: Introduction
10:10-10:50: State of the Art of Computational Fanfiction Research
10:50-11:20: TBA
11:20-11:50: Practical 1a: Archive of Our Own
11:50-12:00: Short Break
12:00-12:30: Practical 1b: Archive of Our Own
12:30-13:30: Lunch Break and Poster Session
13:30-14:10: Identifying Sensory Information in Fanfiction
14:10-14:40: Practical 2a: GOLEM Knowledge Graph
14:40-14:50: Short Break
14:50-15:20: Practical 2b: GOLEM Knowledge Graph
14:50-15:20: Brainstorm
15:20-15:30: Wrap up

Organizers:

Mia Jacobsen
PhD Student, Department of Linguistics and Cognitive Science, Aarhus University
Affiliated PhD Student, TEXT: Center for Contemporary Cultures of Text, Aarhus University
Email: mia@cc.au.dk

Mia is currently working on a PhD project that seeks to understand how culture and norms
evolve in online fanfiction communities through reader-writer interactions. She has a background in cognitive science and is interested in what cultural artifacts can tell us about the cognitive processes
underlying human behavior.

Julia Neugarten
PhD Candidate, Department of Arts and Culture Studies, Radboud University
Email: julia.neugarten@ru.nl

Julia is writing a dissertation about how contemporary online fanfiction on AO3 rewrites Greek mythology. She combines traditional humanities methods like close reading with approaches from computational literary studies.

Pascale Feldkamp
PhD Student, Center for Humanities Computing, Aarhus University
Email: pascale.feldkamp@cas.au.dk

Pascale has a background in comparative literature, studying how literary language evolved as
the modern institution of literature developed, with a focus on the high- and low-brow divide. Her research focuses on literary devices, particularly those that evoke sensory and affective experiences.

Yuri Bizzoni
Senior Researcher, Center for Humanities Computing, Aarhus University
Email: yuri.bizzoni@cas.au.dk

Yuri is a computational linguist with a literary background. He has worked on literary analysis
and reception, figurative language processing, literary and linguistic evolution, and on developing creative writing software for editorial houses.

Ross Deans Kristensen-McLachlan
Associate Professor, Department of Linguistics and Cognitive Science, Aarhus University
Research Fellow, TEXT: Center for Contemporary Cultures of Text, Aarhus University
Email: rdkm@cc.au.dk

Ross is a cognitive scientist and computational linguist interested in what computers can tell us about how people use language in different contexts. He has a broad interdisciplinary background applying and adapting computational humanities methods to various textual disciplines, such as Early Modern English drama, sermons of the Danish national church and, more recently, fanfiction.

Invited speakers:

Anastasia Glawion
Professor of Digital Literature and Methods, Department of Digital Humanities and Social Studies,
FAU Erlangen-N ̈urnberg
Email: anastasia.glawion@fau.de

Anastasia is Professor of Digital Literature and Methods working in the fields of Computational
Literary Studies, Reading Research, and Cultural Memory. Her interests include amateur literature production online, the connection between literature and emotion, collective memory and digital media, as well as the application of Social Network Analysis in the Humanities.

Xiaoyan Yang
PhD candidate, ERC-funded project “Graphs and Ontologies for Literary Evolution Models” (GOLEM,
2023-2027), University of Groningen
Email: xiaoyan.yang@rug.nl

Xiaoyan’s PhD explores the role of characterization in literary quality and popularity using a fanfiction corpus. Her research interests include digital humanities, computational literature, cultural evolution, fan studies, knowledge representation, and NLP.

Sessions:

State of the Art of Computational Fanfiction Research
Fanfiction research goes back to the early 90’s, where it was a primarily qualitative and ethnographic endeavor focusing on the subversiveness of texts. Recently, the myriad of data available online for free has generated increased attention from digital humanities researchers. In this talk, Mia will give an overview of two dominant themes within computational fanfiction research – the style of popular fanfiction and gender (re)presentation in fanfiction – while critically reflecting on
how these studies approach fanfiction as an object of study.

AO3 Practical Session
The hands-on session on working with fan-generated data from AO3 will have a focus on developing research questions and ethically collecting fanfiction data. Participants will be introduced to the AO3 platform, how their data is organized and what kind of data is there, as well as different Python libraries for scraping data.

Lunchtime poster session
The lunchtime poster session provides an opportunity for early-career scholars to present ongoing work in computational fanfiction and gather feedback on their research. If you wish to present a poster, please send an email to the organizers at mia@cc.au.dk. The email must include title, author(s), affiliation(s), and an abstract of max 500 words (excl. references).

The deadline for submitting a poster is April 27th. Poster proposals will be assessed based on the relevance to the workshop. Notifications of acceptance will be sent out on May 4th at the latest.

Identifying Sensory Information in Fanfiction
Fanfiction is characterized by lots of sensory description. In this talk, we present results on extracting sensory information from a corpus of fanfiction about Greek mythology using a lexicon-
based approach. This research shows how fanfiction engages with the mythological past and builds imaginary worlds and characters through sensory information.

Working with the GOLEM Knowledge Graph
The GOLEM ontology establishes a framework that defines the interrelationships among key narrative elements and creates a library of modules for these components. Interoperability and integration with existing standards guided its development. Accordingly, the GOLEM ontology provides an
extension of the CIDOC-CRM and LRMoo ontologies for cultural heritage, and aligns with the foundational DOLCE-Lite-Plus ontology. This session introduces participants to the GOLEM ontology and resulting knowledge graph, exploring their design principles and practical applications. Participants will learn how to apply narrative theory through this semantic model and how to query the graph to explore and analyze narrative data. These techniques are useful when they interact with other knowledge graph-based servers such as Wikidata.

Collective Brainstorm
Julia will facilitate a brainstorm, stimulating participants to develop new directions for computational fanfiction research, including future projects and collaborations, research questions, and digital methods.

Prerequisites and practicalities:
Participants are expected to bring their own laptop with minimum Python 3.9 installed and an interactive notebook environment such as Jupyter Notebook. Given time constraints, basic familiarity with Python is required (i.e. defining variables and functions, core aspects of control flow, and working with interactive notebooks). Participants will also be expected to perform some pre-workshop setup incl. installation of dependencies.

Conclusion:
There is a critical mass of researchers interested in computational approaches to fanfiction and other fan-generated data. With this workshop, we believe we can 1) create a thriving network of
like-minded researchers centered on this topic, and 2) explore the relevance of using computational
methods on fan-produced data, while keeping in mind the distinct methodological and ethical challenges. We look forward to organizing an inspiring, productive, collaborative workshop, and to boosting the visibility of computational fanfiction studies in the digital humanities community.

Introduction to HistText: An Application for Exploring Multilingual Text Corpora

Cécile Armand and Henriot Christian

This hands-on workshop introduces HistText, a researcher-oriented application designed for the exploration, datafication, and analysis of large multilingual text corpora. Developed through a close collaboration between historians and computer scientists, HistText provides an integrated environment in which scholars can move step by step from query design and corpus construction to entity extraction, data transformation, and visualization. Unlike tools that focus on only one stage of the workflow, HistText brings these operations together in a single environment oriented toward transparent and reproducible humanities research.

The workshop is designed for humanities researchers who wish to engage in computational text analysis without needing advanced programming skills. It will demonstrate how HistText structures research into a transparent and replicable workflow: participants begin with a research question, identify suitable collections, formulate and refine search strategies, build a corpus of relevant documents, and then transform textual materials into analyzable data. The workshop will also introduce the logic of the text-mining pipeline underlying these operations and discuss its strengths and limits when applied to historical materials. Particular attention will be paid to the importance of documenting analytical choices at every stage, so that the research process remains explicit, accountable, and reproducible.

Using materials drawn from the Modern China Text Base (MCTB), participants will work with multilingual corpora and learn how to conduct advanced searches, refine results through filters, create tailored datasets, and extract named entities such as persons, organizations, places, and events. The hands-on component will be based on corpora already integrated into the platform, allowing participants to work on tested historical materials while reflecting on the challenges posed by linguistic variation across texts and languages. The workshop will also introduce different modes of data display and show how entity extraction can support exploratory interpretation, pattern detection, and historical storytelling.

The session combines live demonstration, guided hands-on exercises, and collective discussion. It will also include a brief discussion of access conditions, data handling, and the practical settings in which HistText can be used. By the end of the workshop, participants will have acquired a practical understanding of how HistText can support corpus-driven historical research and, more broadly, how multilingual text collections can be transformed into structured evidence for digital humanities scholarship.

After the workshop, participants will be able to:

  • formulate a corpus-based research question suitable for HistText;
  • identify and select relevant textual collections;
  • build and refine a corpus through iterative querying and filtering;
  • use HistText’s named entity recognition tools to extract structured information from texts;
  • interpret and evaluate different forms of data display and visualization;
  • reflect on how computational workflows can support transparent and replicable humanities research.

Intended audience
The workshop is intended for historians, literary scholars, and digital humanities researchers interested in multilingual text analysis, corpus exploration, and data-driven approaches to historical sources. No programming experience is required.

Agenda:

  • Introduction to HistText and its research logic

– What HistText is and why it was developed
– From multilingual corpora to structured research data
– HistText within a broader digital humanities workflow
– How HistText relates to other corpus and text-analysis environments

  • From research question to corpus construction

– Defining a research question or working hypothesis
– Selecting appropriate collections
– Choosing keywords and search strategies
– Examining results and refining queries through filters
– Building a corpus or dataset of relevant documents

  • Hands-on exercise 1: Querying and corpus building

Participants will work on a topic proposed by the instructors or on their own topic. They will:
– formulate an initial question;
– select collections and keywords;
test and refine their search strategy;
– assess the relevance of results;
create a small working corpus.

  • Debriefing of exercise

Collective discussion of:
– initial topics and questions;
corpus choices;
– keyword selection and filtering decisions;
– unexpected results and reformulations;
– differences from more conventional search interfaces.

  • Named entity recognition and data extraction

– introduction to NER in HistText;
– the text-mining pipeline behind NER: principles, performance, and limits on historical materials;
– extracting persons,
– organizations, places, and events;
– from textual traces to structured datasets;
– comparing display modes and exploratory uses of extracted entities

  • Hands-on exercise 2: Entity extraction and interpretation

Participants will:
– run NER on a selected dataset;
– explore entity results in different display modes;
– focus on specific categories of entities;
– consider how extracted data may support interpretation and further analysis.

  • Final discussion and perspectives

– what kinds of historical questions HistText can support;
– how entity extraction and visualization contribute to analysis;
– possible extensions toward digital storytelling and larger research workflows;
– assess the scope and current limits of multilingual text-mining workflows when applied to historical corpora;
– access conditions, data handling, and current scope of the platform.

Digital Storytelling for Urban and Rural Heritage

Afroditi Kamara, Angeliki Antoniou, Thespoina Lampada and Vassilis Poulopoulos

Heritage interpretation is becoming more relevant than ever, particularly since the end of the pandemic. History walks, museum visits and the interest of the public for on-line datasets is increasing. So is the relevant information. Through a hands-on approach based on two relatively recent applications, the Digital Curator for Small Museums (DigiSmALL) and the Digital Storyteller for ReEfugee Attica (Digistoryteller) the proposed workshop aims at:
– highlighting the main research techniques for effective heritage interpretation through digital media
– displaying means of interacting with the physical world, exploring concepts of phygitality
– enhancing the educational value of cultural routes and itineraries
-showing methodologies for preserving landmarks as well as artefacts in both an urban and a rural context,
– making history and cultural heritage appealing to everyday people through personalized stories
– enhancing bottom-up processes in history and cultural interpretations, allowing public active engagement and contribution e.g. crowdsourcing.

Storytellers by Design: Critical Approaches to Curating Research-Driven Digital Experiences Using Design Methods

Kelly Gillikin Schoueri, Federica Di Biase and Jona Schlegel

This workshop advances an emerging methodological perspective by positioning digital storytelling not merely as a communication strategy but as a research method in its own right. Participants do not simply learn to “apply” design thinking; instead, they use design methods as analytical instruments to interrogate how narrative, multimodality, and digital form shape scholarly interpretation, argumentation, and meaning‑making within humanities research. Through a conceptual framing of critical digital literacy in action, participants become both evaluator and curator of digital narratives. They will learn how to apply design thinking methods to the iterative cycle of project planning, thereby learning to evaluate and guide digital narratives, understanding how choices about content, format, and presentation influence the way research is experienced and interpreted.

The workshop also demonstrates that digital literacy does not require advanced technical skillsets. Digital storytelling tools increasingly emphasize user-experience design, ensuring these tools are accessible and inclusive for humanities researchers of any digital competency. Reporting and experiences show that the most challenging part of effective digital storytelling is not technological sophistication and expertise (e.g., Gibbs and Owen 2012; Warwick 2012; Tracy 2016). Rather, it is a critical understanding of the affordances and limitations of digital platforms and finding creative ways to convey meaning within these constraints.

Finally, the workshop highlights the value of open science communication to the wider scholarly community, and marks it as a shared responsibility to leverage these tools and platforms for transferring knowledge to others in engaging and digestible formats. Whether it is about objects, texts, people, places or landscapes, all humanities research at every stage of the process can be transformed into a research-driven narrative and anyone can become a storyteller. We therefore aim that participants will leave the workshop with practical strategies for planning, designing, and evaluating their own research-driven stories, which can be applied to teaching, public engagement or future projects.

Number of participants: 25

Agenda:

  1. Opening Presentation (20 mins)
    Introduction to digital storytelling concepts and different modalities for curating research-driven DH narratives, with examples of open-source, user-friendly platform options.
    Overview of core principles of critical digital literacy for engaging with multimodal scholarship.
  2. Small group activity and discussion (40 mins)
    Small groups are provided with an example of a humanities-related digital storytelling output.
    Through a design-thinking activity, they will evaluate and critically examine the output’s content and format to unpack perspective, tone and message, noting how the user-experience impacts these aspects.
    Each group reports back their analysis in a plenary discussion.
  3. Break (15 mins)
  4. Presentation on Design Thinking Methods for DH (15 mins)
    Introduction to design thinking methods and how it can be extended to the creation process in the design, implementation and evaluation stages of digital storytelling.
  5. Case Study Project (60 mins)
    Two hands-on design thinking activities for planning a research-driven digital narrative experience. Activities will structure the group’s consideration of decision factors relating to medial affordances, interactivity, thematic topics, audience, ethics, dissemination strategies and a plan for gathering feedback.
  6. Concluding Plenary (30 mins)
    Mini-presentations by the groups to share their decision-making process for the project
    Share final insights and how to transfer the concepts and skills to future work

Expected Outcomes:

  • A broad overview of digital storytelling principles and existing open-source tools and platforms, with links to self-directed online learning resources.
  • Exposure to design methods which they can re-use in their own collaborative project-planning activities, in teaching or for gathering user feedback.
  • New skills for engaging in critical digital evaluation for reflecting on the affordances, limitations and implications of digital design decisions.
  • A practical guide and roadmap for digital storytelling project planning, transferring the workshop skills beyond the conference venue.
  • Inspiration to examine their research from unique perspectives, e.g., how can methodological approaches or data collection processes be transformed into an engaging narrative.
  • A clearer understanding of digital storytelling as a methodological practice that contributes to research design, interpretive argumentation, and scholarly reflexivity, extending beyond skills training into conceptual innovation within DH methods.

Impresso Datalab: Embedding Newspapers for Multimodal and Multilingual Data Analysis

Caio Mello, Cao Vy, Marten During and Kaspar Beelen

To better support researchers and their evolving research practices, cultural heritage institutions are actively experimenting with data labs to offer access to computational tools and datasets. Against this background, the proposed workshop will explore
novel opportunities for the exploration of digital cultural heritage collections, through semantic search across languages and modalities based on embeddings and vector representations.

This workshop is organised by the interdisciplinary research project Impresso – Media Monitoring of the Past (https://impresso-project.ch/). Participants will experiment with different corpus creation methodologies and search methods using keywords, images captions, metadata, semantic enrichments and embeddings to retrieve documents from large-scale newspapers collections (articles, advertisements, images, etc.).

Some of the questions to be explored in this session are:

  • How can we advance exploration of cultural heritage collections with AI-tools?
  • To what extent do such tools and approaches affect research practices and the way we navigate large-scale and diverse data sources?
  • What are the potentials and limitations of such methods?

Agenda:
09:30-10:00: Introduction to Impresso Web App & Datalab
10:30-11:00: Exploring search methods with Impresso Web App & Datalab
11:00-11:30: Break
11:30-12:30: Conversation on potentials and limitations of current search methods
12:30-13:30: Lunch
13:30-14:00: Introduction to embeddings
14:00-15:30: Exploring search potential with embeddings via Web App & Datalab
15:30-16:00: Break
16:00-17:00: Final discussion on the value of embeddings for navigating digitised collections

Tapestries in Cultural Heritage Research and Collections

James Smith, Jeff Love, Sophie Ham and Celonie Rozema

We exist in an environment of ever-increasing outputs. Digital humanities research is endlessly generating new artefacts: articles, code, media, websites, documentation, training, metadata, paradata, documentation of data practices, policy documents. These all serve a variety of purposes but often lack explicit connection (or a visual logic of connection) to one another.

A well designed website can profile these outputs attractively and the objects themselves can be sustainably archived on a research repository with a persistent identifier, carefully documented and designed to require minimal system resources using interoperable file formats. A problem remains: how do we tell their story? There are many creative answers to this question. It is important to develop a mode for combining stories into a larger patchwork of meaning – to synthesize information into understanding or knowledge, to facilitate reading at scale. Telling the story of digital humanities and heritage content, whether it be qualitative, quantitative or mixed methods, benefits from an ordering principle, a frame for apprehension.

Several illustrative use case samples created by Bob Stein and others demonstrate the flexibility and variety offered by the tapestry medium:  a cross-section of AI outputs, films from the Chinese Cultural Revolution, an introduction to Tom Lehrer and a corpus of MIT publications on Generative AI. Each conveys a multimodal  story told through visual queues and supplementary text designed to guide the reader. It offers the opportunity to move beyond text as the primary mode of communication as well as rejecting a singular or linear mode of reading. The sample projects hint at genres of tapestry authoring that this workshop will tease out: corpus-level engagement with publications, connections between curated textual works, video introductions to a corpus of work, visual juxtaposition for the purpose of easy comparison and the joining of a diverse corpus of media.

The facilitators of this workshop – collection and data specialists, scholars, and data curators – share an interest in creative solutions to exposing GLAM collections while combining them with born digital media that complement and expand their story. As a team working at the KB National Library of the Netherlands and at its Future Libraries lab collaboration with TU Delft, we are interested in bringing collections, DH projects and methodological artefacts to life via tapestries of meaning woven in aggregate. Questions include: Is this a new form of science communication for humanities work? Is it a form of research dissemination? Can it be research itself? What can the medium open up as a form of ongoing work for others to build on? Answers to these questions can directly feed back into the future development of the tool.

Participants are invited to bring with them one or two ideas for tapestry stories based on their academic work or personal interests.

Want to get a sneak peek? Start building your own tapestry: https://tapestries.media/ (Google account required for OAuth login).

Number of participants: 40

Proposed program:

  • 10 minutes: Icebreaker & Creative Kickstart
  • 30 minutes: Introduction to Tapestries and use cases showcasing different presentation scenarios
  • 15 minutes: Introduce group storytelling task and form groups
  • 10 minutes: Break
  • 60 minutes: Storytelling task with break
  • 20 minutes: Rapporteur reports on storytelling exercises
  • 10 minutes: Break
  • 35 minutes: Group discussion of future use cases based on a roundtable of facilitators

Controlled Vocabularies as Building Blocks of Humanities and Social Science Research

Liliana Melgar, Menzo Windhouwer, Kerim Meijer, Angelica
Maineri and Andre Valdestilhas

Controlled vocabularies are the building blocks behind analytical research processes. While vocabularies have been widely used in qualitative research, and also by institutions in the library, archive, and cultural heritage sectors, the exchange of good practices between the two worlds has not been there for long. This workshop proposes a conceptual introduction and hands-on practices around FAIR vocabularies, including practical guidelines and exercises for creating, publishing, finding, (re)using and assessing the FAIR-ness of vocabularies.

From Reproducibility to Re-enactment, a New Life for Scientific Articles

Frédéric Clavert, Elisabeth Guerard, Marion Salaün and Danièle Guido

The Journal of Digital History (JDH) serves as a pioneering platform for critical debate and discussion in the field of digital history. It offers an innovative publication framework based on Jupyter Notebooks, promoting data-driven scholarship and transmedia storytelling within the historical sciences. As an international peer-reviewed open access journal, the JDH sets new standards by adopting a novel multi-layered approach to publishing (Darnton).

Thanks to a writing and publishing environment based on Jupyter notebooks, authors are invited to write articles that include:

  • a narration layer exploring the possibilities of multimedia storytelling;
  • a hermeneutic layer highlighting the methodological implications of using digital tools, data and code;
  • a data and code layer providing access to data and making it reusable (when possible).

Through this workshop, we aim to:

  • Provide an overview of the three-layers structure of the Journal of Digital Humanities (JDH) platform, allowing users to write and preview their articles within this framework, to gain insights into its multi-dimensional approach to digital history.
  • Engage participants in a discussion on the limitations of the JDH platform as a tool for interactive storytelling, encouraging critical reflection and exploration of alternative approaches. This workshop will be a door open to the participants to codesign the next version of the article.

Agenda:
14:00 – 14:20: Word of editorial manager
14:20 – 15:15: Setup the writing environment
15:15 – 15:30: Coffee break
15:30 – 16:30: Let’s choose a track, write, commit, push and preview
16:30 – 17:00: Notebook presentation / Wrap up

Prerequisites:

  • GitHub account: https://shorturl.at/yw6e8
  • Ideally, each participant can bring their audio or video files, text and any ideas they would like to experiment through our platform

Outcome for each participant:

  • discover a new format of publication which enhances the article interaction with user
  • enter in the field of digital writing : Zotero, multimedia-enriched, computational visualisation…
  • integrate your skills in Python, R, Markdown with Jupyter Notebook
  • collaborate thanks to versioning systems : Git and GitHub
  • help us shaping JDH future development by giving feedback

By the end of each track, participants will have a concrete, ready notebook that demonstrates best practices for combining dialogues or text analysis and LLM with reproducible digital-humanities research.

Let’s talk FAIR: Controlled vocabularies as building blocks of humanities and social science research

Liliana Melgar, Angelica Maineri, Menzo Windhouwer, Kerim Meijer and André Valdestilhas

This workshop introduces the main concepts around FAIR vocabularies. “Vocabulary” is a broad concept that encompasses a wide range of knowledge representation types such as term lists, classification systems, thesauri, schemas, or ontologies (to name some of the most well-known). We will also discuss the main concepts around FAIR and FAIR assessments for vocabularies. Besides introducing the concepts, the workshop provides hands-on guidance on how to create, publish, find, (re)use existing vocabularies, and/or assess their FAIR-ness. It will also explain the background and functionality of the “SSH FAIR vocabulary registry”, which is built in the context of the The Social Science and Humanities Open Cloud for the Netherlands (SSHOC-nl).

Expected outcomes

  • Participants will gain knowledge about FAIR, FAIR assessments, and vocabularies in a conceptual and practical way
  • Participants will learn about and give input to the FAIR vocabulary registry for the Humanities and Social sciences (search, browse, (re)use and include vocabularies in the registry)
  • Participants will receive guidance tailored to their needs in regard to (FAIR) vocabularies

The workshop will be given by

  • Liliana Melgar (PhD): information scientist, data specialist at the Digital Infrastructure department of the KNAW Humanities Cluster – In person.
  • The other co-organizers will be available for questions during or after the workshop.

Target Participants

  • Humanities and social sciences researchers
  • Data stewards
  • Cultural heritage professionals

Level

  • The emphasis on the different topics will depend on the participants interests and level of knowledge in those topics. For tailoring the workshop, we ask you to please indicate your interests here (this is for organizational purposes).

Technical Requirements

  • Participants should bring their own laptops

Contact details: Liliana Melgar-Estrada (liliana.melgar@di.huc.knaw.nl)